Computer Science: An Overview (13th Edition) (What's New in Computer Science)
Computer Science: An Overview (13th Edition) (What's New in Computer Science)
13th Edition
ISBN: 9780134875460
Author: Glenn Brookshear, Dennis Brylow
Publisher: PEARSON
Question
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Chapter 10, Problem 8CRP
Program Plan Intro

3D graphics:

This technique is used basically to convert 3D shapes into various patterns of pixels that are required to produce an image. 3D graphics is a three dimensional representation of the geometric data, it consists length, breadth and depth also.

3D animation:

The representation of an object in 3D space so that it can moves like a real object in the virtual reality called as 3D animation. 3D animation is most important in the video game and virtual reality.

Motion picture:

The storyboard in motion picture is set by human animator for interacting with the virtual world.

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What are the five most prevalent applications of computer graphics?
Please clear and correct answer.                                                                                                                              Explain the four steps for creating 3D graphics:                                                                                                             1- Modeling                                                                                                                                                                   2- Surface definition                                                                                                                                                       3- Scene composition                                                                                                                                                 4- Rendering
In computer graphics, what are the fundamentals of the art form?

Chapter 10 Solutions

Computer Science: An Overview (13th Edition) (What's New in Computer Science)

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