Write a resource class that has the deposit, withdrawal, and print balance methods. Next, implement this resource class into a driver class that asks the user to input the amount of money that they want to deposit, the amount of money that they want to withdraw, and print out the balance. These two classes need to be written in Java language
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Write a resource class that has the deposit, withdrawal, and print balance methods. Next, implement this resource class into a driver class that asks the user to input the amount of money that they want to deposit, the amount of money that they want to withdraw, and print out the balance. These two classes need to be written in Java language
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- Write a resource class that has the deposit, withdrawal, and print balance methods. Next, write a driver class implementing this resource class that asks the user to input the amount of money that they want to deposit, the amount of money that they want to withdraw, and print out the balance. These two classes need to be written in Java languageIn java language Write a Rectangle class. A Rectangle has properties of width and length. You construct a Rectangle object by providing the width and length in that order. If no width and length are provided to the constructor, construct a Rectangle with width 0.0 and length 0.0. We want to be able to get and set both the width and the length independently. We also want to be able to ask for the area of the rectangle and the perimeter of the rectangle. What will the object need to remember? width and length - those are the instance variables. Rectangle class has these constructors : public Rectangle() - Constructs a new rectangle with width and length of 0.0. public Rectangle(double width, double length) - Constructs a new rectangle with the given width and length. Remember that the job of the constructor is to initialize the instance variables. It has these methods. public double getWidth() - Gets the width of this Rectangle public double getLength() - Gets the length of this…Write a java program in a class CountPoor that counts the number of families that are considered poor. Write and use a class Family that has the attributes. income—a double value that is the income for the family size—the number of people in the family and the following methods: Family(income, size)—a constructor that sets the attributes isPoor(housingCost, foodCost)—a method that returns true if housingCost + foodCost * size is greater than half the family income (foodCost is the average food cost for an individual, while housingCost is for the family) toString—a method that returns a string containing the information about the family The program should read an integer k from the keyboard and then create an array of size k whose base type is Family. It should then create k objects of type Family and put them in the array, reading the income…
- In java language Write a Rectangle class. A Rectangle has properties of width and length. You construct a Rectangle object by providing the width and length in that order. If no width and length are provided to the constructor, construct a Rectangle with width 0.0 and length 0.0. We want to be able to get and set both the width and the length independently. We also want to be able to ask for the area of the rectangle and the perimeter of the rectangle. What will the object need to remember? width and length - those are the instance variables. Rectangle class has these constructors : public Rectangle() - Constructs a new rectangle with width and length of 0.0. public Rectangle(double width, double length) - Constructs a new rectangle with the given width and length. Remember that the job of the constructor is to initialize the instance variables. It has these methods. public double getWidth() - Gets the width of this Rectangle public double getLength() - Gets the length of this…UOWD Library is asking you to write a Java program that manages all the items in the Library. The library has books, journals, and media (DVD for example). All items have a name, author(s), and year of publication. A journal also has a volume number, while a media has a type (audio/video/interactive). The user of your program should be able to add an item, delete an item, change information of an item, list all items in a specific category (book, journal, or media), and print all items (from all categories). A menu asks the user which operation s/he wants to perform. Important: make use of collections, inheritance, interfaces, and exception handling wherever appropriate.FOR JAVA 1. Implement the following classes in Java. Date class which has day(int), month(int) and year(int) fields. Please make sure day cannot be set to values less than 1 and more than 30, and month cannot be set to values less than 1 and more than 12. You can assume all months have 30 days for simplicity. Time class which has hour and minute fields. Please make sure hour cannot be set to values less than 0 and more than 23, and minute cannot be set to values less than 0 and more than 59. Datetime class which has date(Date) and time(Time) fields. PizzaOrder class which has orderDateTime(DateTime) and delivery- DateTime(DateTime) fields, and a method which checks if the de- livery is late or not. If the time between orderDateTime and deliv- eryDateTime is greater than 30 minutes, the method should return true, otherwise it should return false. 2. Create a Test class, and create two PizzaOrder instances (one late and one not late). Test your method on both of them.
- in JAVA Assume that a receipt id contains characters that represent information or that can be used as a code to determine something about the purchase. For example: if an id has an 'x' followed by two 'y's, it means that the purchase was a final sale and cannot be returned. Or if an id has an 'a' followed by three 'b's, it means that a coupon was used for purchase. Write a static method for the Receipt class to test whether a receipt id meets such a criteria. Does the id meet the criteria? The criteria is described by three pieces of data, passed in as parameters: char firstTarget char second Target int countOfSecond After First A receipt id meets the criteria if: the id contains the first target character and the second target character appears exactly the specified number of times after the first target character appears Note: the first and second char could be the same char! Carefully review the provided driver program for examples of ids that meet and don't meet criteria. For full…Write Java Classes In this problem, you will create a shopping cart that will help a user keep track of bought items and their prices. To do so, you will first create an Item class, a ShoppingCart class and finally a driver class in which you will read items’ information from a text file and print the bill to the user. A. Item Class 1. The item class is defined by the following properties: a. Name. b. Price (Representing the unit price). c. Quantity (Representing the number of units). 2. Add a constructor that takes as argument the name, price and quantity of the food item. Initialize your variables accordingly. 3. You will need to retrieve all the properties of the class later on. Add the appropriate methods. 4. Add the following methods: a. A toString method that returns a properly formatted summary of the: name of the item, unit price (in U.S dollars) and the quantity as shown below: Bread 00.69$ * 3 b. A getTotalPrice method that returns the total price based on the items in the…Write a program in the Java language requires the management of university students, where student data (name, student number, and specialization) are saved, and then he can add and delete study materials for the current semester, and you can also add the grade for each subject (with the addition of the final code for the degree automatically).Note: The class principle is used to solve this assignment.
- Write a java programImagine a publishing company that markets both book and audiocassette versions of its work. Create a class publication that stores the title (a string) and price(type float) of a publication. From this class derive 2 classes: book, which adds a page count (type int); and tape, which adds a playing time in minutes (type float). Each of theses 3 classes should have a getdata() method to get its data from the user at the keyboard, and a putdata() function to display its data. Suppose you want to add the date of publication for both books and tapes. From the publication class, derive a new class called publication2 that includes this data member. Then change book and tape so ther are derived from publication2 instead of publication. Make all the necessary changes in member functions so the user can input and output dates along with the other data. For the dates, you can use the bulit-in date function which stores a date as 3 ints, for months, day and year. Write a…use java Implement a class Car with the following properties. A car has a certain fuel efficiency(measured in miles/gallon or liters/km—pick one) and a certain amount of fuel in the gastank. The efficiency is specified in the constructor, and the initial fuel level is 0.Supply a method drive that simulates driving the car for a certain distance, reducing theamount of gasoline in the fuel tank. Also supply methods getGasInTank, returning thecurrent amount of gasoline in the fuel tank, and addGas, to add gasoline to the fuel tank.Sample usage:Car myHybrid = new Car(50); // 50 miles per gallonmyHybrid.addGas(20); // Tank 20 gallonsmyHybrid.drive(100); // Drive 100 milesdouble gasLeft = myHybrid.getGasInTank(); // Get gas remaining in tankYou may assume that the drive method is never called with a distance that consumes morethan the available gas. Supply a CarTester class that tests all methodsJava I have to create a program with two classes that prompts a cashier to enter price, quantity, and Y for a pet or N for an item; keep repeating until a price of -1 is entered i.e. use a price of –1 as a sentinel (i.e. -1 means all values have been entered). Additional Info. A pet shop wants to give a discount to its clients if they buy one or more pets and at least five other items. The discount is equal to 20 percent of the cost of the other items, but not the pets. You will need the following classes: "item" and "invoice" Item - used to describe an item (price, isPet and quantity); use constructor to set the item properities. public Item(double price, boolean isPet, int quantity)An invoice holds a collection of Item objects; use an array or array list to store them. In the Invoice class, implement the following methods: public void add(Item anItem) public double getDiscount() I have to use those methods and two classes
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