IN C language Write a socket server/client program such that The client sends to the server 2 integer numbers L and S and the server finds the difference between them and send the result of the subtraction (L-S) back to the client to display it in the terminal window.
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IN C language
Write a socket server/client program such that
The client sends to the server 2 integer numbers L and S and the server finds the difference
between them and send the result of the subtraction (L-S) back to the client to display it in the terminal window.
Step by step
Solved in 2 steps
- Concurrent Server Programming TITLE: Quiz Game In this assignment you are asked to write a phyton system to support an online math contest. The contest consists of answering the maximum quantity of sums in 30 seconds. This is done in a concurrent way, which means, that there are three participants answering at the same time. The participant with most correct answers WINS. The jury is responsible in starting up the server, after that they wait for the clients. When the three clients are connected, they must send the message: READY to the server. When the server receives the three READY from the clients, the contest starts. At the end of the program, the server must show the results .Execution (SERVER) - Please provide me the complete code and solution to arrive to the results below.python3 MathinikServer 192.168.1.2 Connected192.168.1.2 is Anne192.168.1.4 Connected192.168.1.4 is Billy192.168.1.3 Connected192.168.1.3 is MarkMark is READYAnne is READYBilly is READYStarting Contest…Contest…socket programming in c++ In this project, students are required to implement a multi-threaded chat room service. The system will have one (multi-threaded) chat server, and multiple chat clients. Socket interface is used to implement network communications. The C/C++ chat application you are going to build is a console application that is launched from the command line using TCP connection. There can be multiple clients connect to a server and they can chat to each other. Only two users who are messaging can see each other’s message and other users cannot see these messages. It is a private chat between two users. The application consists of two parts: Server and Client. Each part can run independently on separate computers. Server manages the chat session. It maintains a list of the active clients and forwards incoming messages. The Server is multithreaded - communication with each client is through a separate thread. When Server is started, it starts to wait for client connections.…Topic: Data Communication & Network Write a socket server program named "RockPaperScissorsServer", which communicates with players (clients). Server firstly receives a name for the player. Let’s assume 1 is Rock, 2 is Paper and 3 is Scissors. Next Server receives any of the 3 number from the user, generate a random number between 1 to 3 itself and then apply the Rock Paper Scissors game logic (which is paper beats rock, rock beats scissors, scissors beats paper), Then it will tell the player if the player or server has won. Write another client program to communicate with the server. Kindly make the server in such a way the any time any player can leave and another player can join. Use Java to write the code. *** Reference code: Creating a simple Server *** import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.io.PrintWriter; import java.net.ServerSocket; import java.net.Socket;import java.util.Scanner; public class Server1 {…
- Socket programming c++ In this project, students are required to implement a multi-threaded chat room service. The system will have one (multi-threaded) chat server, and multiple chat clients. Socket interface is used to implement network communications. The C/C++ chat application you are going to build is a console application that is launched from the command line using TCP connection. There can be multiple clients connect to a server and they can chat to each other. Only two users who are messaging can see each other’s message and other users cannot see these messages. It is a private chat between two users. The application consists of two parts: Server and Client. Each part can run independently on separate computers. Server manages the chat session. It maintains a list of the active clients and forwards incoming messages. The Server is multithreaded - communication with each client is through a separate thread. When Server is started, it starts to wait for client connections.…Write a client-server java application in which two clients can send a Morse-code message to each other through a multithreaded server application. The client application should allow the user to type English-language when the user sends the message, the client application encoded the text into Morse-code and sends the coded message through the server to the client. use one blank between each Morse-code letter and three blanks between each Morse-coded word. Note: At the server side, use Map<String, Character> for the mapping between the Morse code and its corresponding normal character in javain c++ Magic Decoder Ring. A one-time pad is a coding device that uses each character of a key string only once to encode and decode a corresponding character in a message string. Thus, the first character in the key is used to encode and decode the first character in the clear message, the second character in the key is used with the second character in the message, etc. No portion of the key is reused in subsequent messages, making for a very solid coding system, assuming a randomly generated key. You will need to create a class titled MagicDecoderRing that contains the variables and functions needed for obtaining the clear and key texts, encoding and decoding the messages, writing out the encoded message etc. You will need to instantiate an instance of this class in your main function to run your program and encode and decode messages. You need to further break your MagicDecoderRing code down into many small functions that each can be described with a single sentence without ‘ands”…
- Arithmetic Exception Arman has a shop where he provides stuff on rent. The whole payment system is computerised. A customer has to enter the item name, item type, cost, and the number of days they have taken the item for rent. The system then tells them the cost per day. But there is a problem with the machine that if the number of days entered is not an integer value then the system would crash. To handle this, Arman decided to upgrade the software and use exception handling in case the customer entered any invalid input it should display " Number of days x is invalid".Write a C++ program to find the item cost per day with the cost for n days given. The arithmetic exception has to be thrown if the n is less than or equal to zero.Strictly adhere to the Object-Oriented specifications given in the problem statement. All class names, member variable names, and function names should be the same as specified in the problem statement.The class Item has the following private data members.…in C for STM32F446RE microcontroller Write a source library that contains the with the following public functions: void keypadInit(void); /Initiallized the GPIO to read the keypad. uint16_t readKeypad(void); //Returns the state of all of the keypad buttons in the return value at the moment the function is called. void decodeKeypad(uint16_t, char *); //Takes the state of the keypad and returns (by reference) an array of the key's pressed. The library should work with the following main: int main (void) { uint16_t key; char carray[17]; keypadInit(); while(1) { while(!(key = readKeypad())); /*Get which keys pressed*/ decodeKeypad(key, carray); /*What are those keys*/ printf("%s\n",carray); /*Print those keys to screen*/ while(readKeypad() == key); /*Wait for the keypad to change*/ }} Problem 1: Write a library that works with the following pin assignments R0 -> PC0 R1 -> PC2 R2-> PC4 R3 ->…in C++ generate a histogramLinks to an external site. of 20,000 randomly generated integer numbers according to a normal distribution with a user-specified mean and standard deviation. Your histogram will include the frequencies of at least 9 data points centering at the mean value: mean +/- x*stdDev, where x is in {0, 1, 2, 3, 4}. For example, given mean=1 and standard deviation of 2, you will calculate the frequency of at least the following values: 1-4*2, 1-3*2, 1-2*2, 1-2, 1, 1+2, 1+2*2, 1+3*2, 1*4*2.
- C++ how do I write code for this question: In computer networking, a socket is an application endpoint for communications services. Sockets consist of an Internet Protocol (IP) address, which is the logical address, and a port number, which points to a specific service at that address. Declare a struct called Socket that has a string field for an IP address and an int field for a port number. Then using the struct declaration above, show how you could establish a new service of type Socket called HTTP. This service runs on port 80 at IP address 192.168.0.15.Using client-server socket programming, implement a multi-threaded server that returns to the client the synonym of a word as stored in a dictionary. The client should prompt the user for a word, reads the word from the screen and sends it to the server and waits for response from the server. Once the client gets the synonym of the word, it should print the word and its synonym on the screen and prompt for another word. This should continue until the user enters the characters @ to quit. Example: >>> python TCPClient.py Input a word: weak weak ==> frail Input a word: fair fair ==> just Input a word: @ Notes: 1) A file that contains some words and their synonyms is provided 2) In the server code, read the file to a global python dictionary object engDict = {} # empty dictionary object with open('dictionary.txt') as f: # open the file for line in f: tok = line.split() engDict[tok[0]] = tok[1] print(engDict) 3) Here is a Skelton of the server [some code here ] class…Using client-server socket programming, implement a multi-threaded server that returns to the client the synonym of a word as stored in a dictionary. The client should prompt the user for a word, reads the word from the screen and sends it to the server and waits for response from the server. Once the client gets the synonym of the word, it should print the word and its synonym on the screen and prompt for another word. This should continue until the user enters the characters @ to quit. Example: >>> python TCPClient.py Input a word: weak weak ==> frail Input a word: fair fair ==> just Input a word: @ Notes: 1) A file that contains some words and their synonyms is provided 2) In the server code, read the file to a global python dictionary object engDict = {} # empty dictionary object with open('dictionary.txt') as f: # open the file for line in f: tok = line.split() engDict[tok[0]] = tok[1] print(engDict) 3) Here is a Skelton of the server [some code here ] class…