Write a program to create a class employee, it consist of ID, name, department and address. All employees belongs to "Computer Sciece" department. Employee Id is initialzied only once when Employee object is created. Class must have parametrized consturctor/method to set values: print(): to display all data of a particular employee totalobject(): to count and print number of object that has been created
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Write a program to create a class employee, it consist of ID, name, department and address. All employees belongs to "Computer Sciece" department. Employee Id is initialzied only once when Employee object is created. Class must have parametrized consturctor/method to set values: print(): to display all data of a particular employee totalobject(): to count and print number of object that has been created
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- python language Write a function that overwrite the greater than method for a class. The class has a field variable called score. The lower the score, the better. INPUT: Nothing? NOTE: this method is inside the class OUTPUT: Nothing is output RETURNED: The boolean result of the new comparisonPlease code in python Create a program with two classes – the person class and the student The person class has the following properties: first name (first_name), last name (last_name) street address (address) city (city) zip code (zip) The class has the following methods: get_full_name, which returns the full name of a person get_full_address, which return greeting, returns a greeting message. The class should provide accessor and mutator for each property The class should override the __str__ method to return the state of the object. Create a child class called student which has a property named graduation year (graduation_year) and major. Provide accessor and mutator for each property of its own It inherits all the properties and methods of the person parent class as well. Create a test program that Create an object of the person class and print the full name of a person. Create an object of the person class and print…In Python, #Create a basket class, which has a class/static attribute pricelist (string/float dictionary - you can hardcode this) #The constructor should set the name to the name passed as a parameter and initialise the contents (empty) #You should provide an addItem method taking product,quantity which adds this to the contents #and a getQuantity method taking a product, which returns the relevant quantity
- public class date { private int day; // from 1 to 31 private int month; // from 1 to 12 private int year; // from 2000 upwards public void advance (); // move to next day }; Implement a constructor that initializes new objects of date class to be set to the 1st of January 2000. Implement setters for day, month, and year. Implement the advance method, which moves to the next day, ensuring that all data members are updated appropriately.C# languageWrite a program to create a class employee, it consist of ID, name, department and address. All employees belongs to “Computer Science” department and it can never be changed by any means. Employee ID is initialized only once when Employee object is created, any further attempt to change ID should be failed. Class must have a 3 parameterized constructor to set values and two methods: print(): to display all the data of a particular employee totalObjects(): to count and print total number of objects that has been created In Main(), create atleast two objects of employee class, display their records by calling print() function and also print the total number of objects that has been created. [this question is continued on next page] Sample Main Method: static void Main(string[] args) { Employee obj1 = new Employee(1, "Zubair", "Karachi"); obj1.print(); Employee obj2 = new Employee(2, "Nabeel", "Islamabad"); obj2.print();…User-defined Class:You will design and implement your own data class. The class will store data that has been read asuser input from the keyboard (see Getting Input below), and provide necessary operations. As thedata stored relates to monetary change, the class should be named Change. The class requires atleast 2 instance variables for the name of a person and the coin change amount to be given to thatperson. You may also wish to use 4 instance variables to represent amounts for each of the 4 coindenominations (see Client Class below). There should be no need for more than these instancevariables. However, if you wish to use more instance variables, you must provide legitimatejustification for their usage in the internal and external documentation.Your class will need to have at least a default constructor, and a constructor with two parameters:one parameter being a name and the other a coin amount. Your class should also provide appropriateget and set methods for client usage. Other…
- 1 - Student class Make a class student (in student.py) that stores the following information for a student: Name (name) Student number (student_nr) Points per assignment (points_per_assignment) Exam grade (exam_grade) a) Behind each point of information is the name of the parameter to the initializer method. Store this information from the parameters in the object attributes with the same name. b) Add a method course_points() which returns the number of course points the student has gotten. Example: mary = Student("Mary", 15789613, [10, 9, 8, 10, 9, 10], 9)print(mary.course_points()) > 121 The calculation of the course points is explained in the course overview, course setup slides (Links to an external site.) and the first lectureLinks to an external site.. c) Add a method grade() which returns a the final grade of the student, rounded to nearest half (upwards, 6.75 -> 7). As per regulations, a 5.5 becomes a 6. If the student did not pass both the assignments (>= 95…is a construct that defines objects of the same type. A class An object A method A data fieldUser-defined Class: You will design and implement your own data class. The class will store data that has been read as user input from the keyboard (see Getting Input below), and provide necessary operations. As the data stored relates to monetary change, the class should be named MoneyChange. The class requires at least 2 instance variables for the name of a person and the coin change amount to be given to that person. You may also wish to use 6 instance variables to represent amounts for each of the 6 coin denominations (see Client Class below). There should be no need for more than these instance variables. However, if you wish to use more instance variables, you must provide a legitimate justification for their usage in the internal and external documentation.Your class will need to have at least a default constructor, and a constructor with two parameters:one parameter being a name and the other a coin amount. Your class should also provide appropriate get and set methods for…
- java programming Robot Class : a robot has a name , located at a point with integer coordinates , faces north , east , south , or west and keeps a record of all its movements positions . The class has the following methods : A default constructor that initializes robot's name to " Unknown ” , location to ( 0,0 ) , direction to North , and travelled distance to 0 , and simulated movements to null . A constructor that given robot's name , starting location , and facing direction , Accessor methods to access all the instance variables and the simulated movements of the robot Mutator methods that change the instance variables to given values and they made the change for only suitable values . tumLeft and turn Right methods that change the direction of the robot but not the location move method that moves the robot by one unit in the direction it is facing . get Travelled Distance method that retums how many units has the robot moved .2. The MyInteger Class Problem Description: Design a class named MyInteger. The class contains: n [] [] A private int data field named value that stores the int value represented by this object. A constructor that creates a MyInteger object for the specified int value. A get method that returns the int value. Methods isEven () and isOdd () that return true if the value is even or odd respectively. Static methods isEven (int) and isOdd (int) that return true if the specified value is even or odd respectively. Static methods isEven (MyInteger) and isOdd (MyInteger) that return true if the specified value is even or odd respectively. Methods equals (int) and equals (MyInteger) that return true if the value in the object is equal to the specified value. Implement the class. Write a client program that tests all methods in the class.C# languageCreate a class for “Plane” having functionalities (methods) startengine(), fly() and land(). When ever engine starts it should reset the attribute TTK (Total travel kilometer) to zero and attribute Fuel to 100. On fly() it should add 10 kilometers if the Fuel attribute is greater than zero and decrement Fuel by 20.On land() it should print total distance covered. Write the code providing all necessary details. And then show working object of Plane in main().