Write a class that extends thread, called clientEng, to implement the following part of client protocol 1- The client thread sends an integer number, let us assume it is N, to the server. 2- The server iterates from 1 to 10 to send 10 values that results from multiplying N by the iteration index. 2- The client gets into a loop that iterates 10 times to receive the 10 values. 3- In each iteration the client prints on the screen a message as N* M =value ", where M is the number of iteration from 0 to 10 and value is the received value. 4- after the last iteration the client should sends a "done" message from the server. 5- The client receives "OK" message from the server and closes the socket. Do not write any other code, other than the thread class, but Add a line that allows for creating the running the code of clientEng.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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Write a class that extends thread, called clientEng, to implement the following part of client
protocol
1- The client thread sends an integer number, let us assume it is N, to the server.
2- The server iterates from 1 to 10 to send 10 values that results from multiplying N by the
iteration index.
2- The client gets into a loop that iterates 10 times to receive the 10 values.
3- In each iteration the client prints on the screen a message as "N * M =value ", where M is the
number of iteration from 0 to 10 and value is the received value.
4- after the last iteration the client should sends a 'done message from the server.
5- The client receives "OK message from the server and closes the socket.
Do not write any other code, other than the thread class, but Add a line that allows for
creating the running the code of clientEng.
Transcribed Image Text:Write a class that extends thread, called clientEng, to implement the following part of client protocol 1- The client thread sends an integer number, let us assume it is N, to the server. 2- The server iterates from 1 to 10 to send 10 values that results from multiplying N by the iteration index. 2- The client gets into a loop that iterates 10 times to receive the 10 values. 3- In each iteration the client prints on the screen a message as "N * M =value ", where M is the number of iteration from 0 to 10 and value is the received value. 4- after the last iteration the client should sends a 'done message from the server. 5- The client receives "OK message from the server and closes the socket. Do not write any other code, other than the thread class, but Add a line that allows for creating the running the code of clientEng.
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