Write a class Cylinder that contains information about a cylindrical object. The Cylinder class must have two instance variables: • self.r is a floating point value describing the radius of the cylinder • self.h is a floating point value describing the height of the cylinder The Cylinder class should also have a constructor and two methods: _init__(self, diameter, height) takes in two parameters other than self, representing the diameter of the cylinder, and the height, and uses this information to set up self.r and self.h. Note that to get the radius (self.r) from the diameter, you'll need to divide by 2. ● get_surface_area(self) returns the surface area of the cylinder, given by the formula: A = 2πμ2 + 2πrh You should import math and use math.pi to get an accurate value for • get_volume (self) returns the volume of the cylinder, given by the formula: π²h
Write a class Cylinder that contains information about a cylindrical object. The Cylinder class must have two instance variables: • self.r is a floating point value describing the radius of the cylinder • self.h is a floating point value describing the height of the cylinder The Cylinder class should also have a constructor and two methods: _init__(self, diameter, height) takes in two parameters other than self, representing the diameter of the cylinder, and the height, and uses this information to set up self.r and self.h. Note that to get the radius (self.r) from the diameter, you'll need to divide by 2. ● get_surface_area(self) returns the surface area of the cylinder, given by the formula: A = 2πμ2 + 2πrh You should import math and use math.pi to get an accurate value for • get_volume (self) returns the volume of the cylinder, given by the formula: π²h
Chapter11: Advanced Inheritance Concepts
Section: Chapter Questions
Problem 2PE
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