The Fibonacci numbers begin with 1 and 1 and have the property that each subsequent number is the sum of the previous two: 1, 1, 2, 3, 5, 8, 13, 21, ... Create a Fibonacci application that uses a recursive method to display Fibonacci numbers between 1 and 100.
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- 1. Square Roots Create a class with a method that, given an integer, returns an array of double-precision floating point numbers (known in Java as double), each of which is a square root of a number between 2 and the parameter to the method. For example, if the parameter is 5, the method should return an array of 4 doubles, with approximate values 1.4142135623, 1.7320508075, 2.0, and 2.2360679774. Your method should check the validity of the parameter, and take appropriate action if the parameter is invalid. 2. Reading Files Create a class with a method that, given a string representing a file name, returns an integer with the number of characters in the file. For example, if the file has 10 characters, your method must return the number 10. 3. Main Class Create a class HW1.java with a main method that does both of the following: calls the method from part 1 with a random integer between 0 and 10, and prints each of the numbers in the result. The numbers should all be printed on the…Create an executable class that uses the following methods. The following methods illustrate the concept of recursion. Please complete this part of the programAssignment: Enhancing Dice Roll Stats Calculator Program Introduction: The project involves creating a program to roll pairs of dice, gathering statistics on the outcomes. Probability differs in the roll of two dice compared to a single die due to varied combinations. Dice Roll Series: User greeted with "Welcome to the Dice Roll Stats Calculator!" and prompted to specify rolls. Java classes: DiceRoller, Indicator, Validator. DiceRoller: Arrays: rollSeries (captures results), statIndicators (stores statistical indicators). Constructor rolls dice as per user request. Methods collect stats and print the report. Indicator class: Contains dicePairTotal and dicePairCount. Displaying Results: Sort statIndicators array before display. Indicator objects sortable by dicePairCount (implements Comparable). Example output:-----------------------dicepair rolltotal count percent---- ------ --------7 5 50%10 2 20%4 2 20%2 1 10% Tasks:…
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- 1. Create a .NET Class Library Maximum Implement three methods in it: a. the max method that finds a maximum among 2 integers, and displays their max b. the max method that finds a maximum among 3 integers, and displays their max c. the max method that finds a maximum in array of 10 integers and displays their max 2. Write a Console Application TestMaximum.cs that references Maximum Library. Implement the following: a. prompt the user to enter the number of integers they will provide, b. get the integers from the user c. call the Maximum library methods based on the number of integers. d. Call each of the implemented methods at least 1.JAVA Include Code Comments create a public class named ArrayUtility In ArrayUtility class, create a public static method toString that receives an array of int's, a start string, a separator string and an end string. It returns a String starting with the start string, followed by the array elements separated by the separator and ending with the end string. create a public class named ArrayUtilityTest In ArrayUtilityTest class, create a public static method toStringTest that prints the results for the following 5 lengths of arrays, using different types of brackets and separators for each: empty, singleton, two elements, 5 elements and 20 elements. Call only this class in the main method and check the results. In ArrayUtility class, create a public static method equals that receives two arrays of int's and returns true if they have the same length and equal corresponding elements. In ArrayUtilityTest class, create a public static method equalsTest that prints the results for the…Library class: Fields: books as arraylist to store all the books available in the library B3 B1 B2 В4 B5 Constructor: Library() } : No parameterized constructor to create the books object Methods: 1. addBook(Book bookobj): to add a new book to the arraylist; send the book object as a parameter to this method. 2. searchBook(String name): search a book by a given name in the arraylist. if exits print bookX found; otherwise print not found!!! 3. RemoveBook(String name): to delete a book object from arraylist by a given name: Hint: you need to use iterator class and remove method. Book class: Fileds: bookld, bookname. Constructor: two parameterized constructor that accepts name a parameter Book(int ID, String name) ..... Methods: 1. Accessor method to return the name of the book 2. Mutator method to change the id of the book. Use this Main method: in your program: public static void main(String args[]) { Library lib=new Library(); lib.addBook(new Book("b1")); lib.addBook(new Book("b2"));…
- in C# Create a Bank class with the following properties: List of bank accounts (List<BankAccount>) Create the following methods in the Bank class: AddAccount(BankAccount account): Method to add a new bank account to the list of accounts RemoveAccount(string accountNumber): Method to remove an existing bank account from the list of accounts SearchAccount(string accountNumber): Method to search for an existing bank account and return the account details my code is // This class represents a bank, which has a list of BankAccount objects as one of its properties. public class Bank { // This property holds a list of BankAccount objects belonging to the bank. public List<BankAccount> Accounts { get; set; } // This constructor initializes the list of accounts for the bank. public Bank() { Accounts = new List<BankAccount>(); } // This method adds a new BankAccount object to the bank's list of accounts. public void…Use Java programming language Write a program that asks the user to enter 5 test grades (use an array to store them). Output the grades entered, the lowest and highest grade, the average grade, how many grades are above the average and how many are below and the letter grade for the average grade. Create a method that returns the lowest grade. Create a method that returns the highest grade. Create a method that returns the average grade. Create a method that returns how many grades were above the average. Create a method that returns how many grades were below the average. Create a method that returns the letter grade of the average (90-100 - A, 80-89 - B, 70-79 - C, < 70 - F)Use Java programming language Write a program that asks the user to enter 5 test grades (use an array to store them). Output the grades entered, the lowest and highest grade, the average grade, how many grades are above the average and how many are below and the letter grade for the average grade. Create a method that returns the lowest grade. Create a method that returns the highest grade. Create a method that returns the average grade. Create a method that returns how many grades were above the average. Create a method that returns how many grades were below the average. Create a method that returns the letter grade of the average (90-100 – A, 80-89 – B, 70-79 – C, < 70 – F)