Task -6 Given the following classes, write the code for the Triangle and the Trapezoid class so that the following output is printed. hape: OUTPUT: Shape name: Default Height: e, Base: e init_(self, name='Default', height=0, base=0):
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
#python code
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- Modify the student class presented in this chapter as follows. Each student object should also contain the scores for three tests. Provide a constructor that sets all instance values based on parameter values. Overload the constructor such that each test score is assumed to be initially zero. Provide a method called setTestScore that accepts two parameters: the test number (1 through 3) and the score. Also provide a method called getTestScore that accepts the test number and returns the appropriate score Provide a method called average that computes and returns the average test score for this student. Modify the toString method such that the test scores and average are included in the description of the student. Modify the driver class main method to exercise the new Student methods. (Java)Modify the student class presented in this chapter as follows. Each student object should also contain the scores for three tests. Provide a constructor that sets all instance values based on parameter values. Overload the constructor such that each test score is assumed to be initially zero. Provide a method called setTestScore that accepts two parameters: the test number (1 through 3) and the score. Also provide a method called getTestScore that accepts the test number and returns the appropriate score Provide a method called average that computes and returns the average test score for this student. Modify the toString method such that the test scores and average are included in the description of the student. Modify the driver class main method to exercise the new Student methods. (c++ language)JAVA PROGRAMMING Write two java files for this assignment: Circle.java, and Main.java. The Circle.java file will create an actual class. The Circle class: MEMBER VARIABLE double radius double x double y Eight methods: Six of the methods are simple: getter’s and setter’s for x, y, and radius. There should also be a getArea method that returns the area (derived from the radius) A doesOverlap method. This method should accept a Circle as an argument, and return true if this circle overlaps the circle that the method was invoked on. [Note: two circles overlap if the sum of their radius' is greater than or equal to the distance between their centers.] void setX(double value) double getX() void setY(double value) double getY() void setRadius(double value) double getRadius() double getArea() boolean doesOverlap(Circle otherCircle) second class will be the typical replit Main class, with its static main method .It should contain code that tests the Circle class. submit code that…
- 3- Create a class named Player with a default name as "player", a default level as 0, and a default class type of "fighter". Feel free to add any other attributes you wish! Create an instance method in the Player class called attack that takes another player as a parameter. This function should compare the level of the two players, and return whether the player won, lost, or tied. Finally create a loop that allows the user to input a name and a class type for two players; the level of both players should be determined at random (between 1 and 99). Print out the name and attributes of each player, and have the first player attack the second. Print whether the player won, lost, or tied. Ask if the user wants to try again. (Python code)Slide Type Slide • Exercise # 1: Define a class Point that represents a point in 2 – D plane. The point has x and y coordinates. Define the following: • A constructor to initialize the x, y coordinates. • A method translate(self, dx,dy) to translate the point object dx , and dy units in x and y directions, respectively. • A method distanceTo (self, point2) to return the distance between the point referenced by self and point2. • getX(self) to return the value of x coordinate. • getY(self) to return the value of y coordinate Test the above class by: • Creating 2 point objects; one with (3,5) as x,y coordinates; the second with (-10,30) as x,y coordinates. • Move the first point 5.5 units in x direction and -12.5 units in y direction using translate method • Find the distance between the 2 points in their current location using distance To method A Sample output resulting from running the above test class is shown below new coordinates of point1= (8.5 , -7.5) Coordinates of point 2 =…Java - Access Specifiers Create a class named Circle that has attributes radius, area, and circumference and make the attributes private. Make a public method that sets the radius and a method that prints all attributes. Ask the user input for radius. Note: Use the PI from the math functions Inputs A line containing an integer 10 Sample Output Radius: 20 Area: 1256.64 Circumference: 125.66
- Part 1: Setting the turtle size when it is instantiated Currently, a turtle is created and given a default size of 50. To change the size of the turtle its increaseTurtleSizeBy10 and decreaseTurtleSizeBy10 methods can be called. Add functionality so that a turtle can be created with a specified size. In the DoodleTurtle class do the following: Overload the DoodleTurtle constructor by creating a one-parameter constructor that takes the size of the turtle as an integer. Add an empty method body. Complete the method specification for the new constructor. The default constructor method specification can be used as a model. The only difference will be that the getTurtleSize() will equal the name of the size parameter instead of INITIAL_SIZE. In the method body of the one-parameter constructor do the following in this order: Call the initializeWithDefaultValues helper method. Call the setSize method passing it the size parameter. Compile the program and fix any…Complete method __init__ in the following class. (It's only missing an assignment to a radius instance variable.)Creates a class StudentPhD extending the class Student with two more attributes: specialty and supervisorName; a. Add a constructor to create a StudentPhd b. Add a display method: display need to override (polymorphism) the previous display method of Student class;
- Create a Right Triangle class that has two sides. Name your class rightTraingle. Code getter and setters for the base and the height. (Remember class variables are private.) The class should include a two-argument constructor that allows the program to set the base and height. The constructor should verify that all the dimensions are greater than 0. before assigning the values to the private data members. If a side is not greater than zero, set the value to -1. The class also should include two value-returning methods. One value-returning method should calculate the area of a triangle, and the other should calculate the perimeter of a triangle. If either side is -1, these functions return a -1. The formula for calculating the area of a triangle is 1/2 * b*h, where b is the base and h is the height. The formula for calculating the perimeter of a triangle is b+h+sqrt (b*b+h*h). Be sure to include a default constructor that initializes the variables of the base, height to -1. To test…Create a RightTriangle class given the following design: RightTriangle variables: base, height methods: 2 constructors, 1 that set default values and another that accepts to parameters. setBase - changes the base. Requires one parameter for base. setHeight - changes the height. Requires one parameter for height. getBase - returns the triangle base. getHeight - returns the triangle height. area - returns the area of the triangle (1/2bh) given the current base and heightThis is the question - Create a class named Rock that acts as a superclass for rock samples collected and catalogued by a natural history museum. The Rock class contains the following fields: sampleNumber - of type int description - A description of the type of rock (of type String) weight - The weight of the rock in grams (of type double) Include a constructor that accepts parameters for the sample number and weight. The Rock constructor sets the description value to "Unclassified". Include get methods for each field. Create three child classes named IgneousRock, SedimentaryRock, and MetamorphicRock. The constructors for these classes require parameters for the sample number and weight. Search the Internet for a brief description of each rock type and assign it to the description field using a method named setDescription inside of the constructor. I am only missing two checks and they seem to be with the rock, here is my code then I will copy one check - import java.util.*;…