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- In C, using malloc to allocate memory for a linked list uses which memory allocation scheme? Heap allocation Static allocationScreen Output #include #include #define MAX 3 typedef struct { char part[20]; int quantity; float price; }partsRecord; void myParts (void); void printBin(partsRecord *recBin); int main(void) { myParts(); return(0); } void myParts (void) { partsRecord Bin[MAX] = { { "Resistor", 300, 0.05 }, { "Capacitor", 250, 1.03 }, { "Inductor", 123, 0.65 }}; int index; for (index { 0; index part, recBin->quantity, recBin->price); return; } 2c) What type of argument is passed to the printBin function?int main() struct Class* ptr = (struct Class*)malloc(sizeof(struct Class)); !! struct Student* ptr1 = ptr->students; ptr->division = (char*)malloc(strlen("Daisy") + 1); %3D strcpy(ptr->division, "Daisy"); strcpy(ptr->students[29].firstname, "John"); strcpy(ptr->students[29].lastname, "Smith"); ptr->students[29].student_ID = 123456; %3D ptr = ptr->nextPtr; return 0; Given the code above, reverse engineer the necessary structure definitions not shown above.
- Multiple choice in data structures int doo(node<int>*root){ if(root !=0 ) { if(root->left==0 && root->right==0) return root->data; int L=doo(root->left); int R=doo(root->right); if(L>R) return R; else return L;} } this code used for a. the maximum item in the leaves of a binary tree b. find the minimum item in the leaves of a binary tree c. find the sum of leaves items in a binary tree d. find the minimum item in a binary treeStudent Name: 8) Consider the following ciass definitions. public class LibraryID{ private String name; // Person's name private int ID; // Person's library ID # private ArrayList Books; // Loaned books public LibraryID (String n, int num) { name = n; ID = num; Books = new ArrayList(); } public int getID () { return ID; } public String getName() { return name; } /* CheckOut () and ReturnBook () methods not shown */ Complete the following override method, contained in the LibraryID class. Two LibraryID's are considered the same if their ID numbers are the same. public boolean equals (Object other) { if (other == null){ return false;} LibraryID o = (LibraryID) other; 9) Assuming the code written in 8 is correct, write the call to compare LibraryID one and two inside the if statement. LibraryID one = new LibraryID("Mankind", 106); LibraryID two = new LibraryID ("Mick Foley", 106); if System.out.println("ID's belong to the same person"); else System.out.println("ID's belong to the…function carLambda = [rank, &price] ()->int { cout name); model Car:: carModel; auto testLambdaPtr = testLambda (); cout << testLambdaPtr () << endl; return 0; I a. In which memory area is this element stored? Please state your choice and explain why? b. The lifetime, beginning & end, of this element? Why?} BMI(struct Person* person) { person->BMI = person->weight / (person->height person->height); return person->BMI; } //Q10: Why is the return type char*? char* determineWeightCategory(struct Person* person) {//assumes BMI is known const double UNDERWEIGHT = 18.5; const double NORMALWEIGHT = 24.9; const double OVERWEIGHT = 29.9; } else { //Q11: If the value in person->BMI is equal to 18.5 and person is athletic, what will be //stored in p- //Q12: The first if statement validates against certain conditions. //What are the conditions it is validating against? //HINT: Think about what causes BMI to be less than 0. if (person->BMI weightCategory, "ERROR"); } else if (person->BMI weightCategory, "Underweight"); } else if (person->BMI weightCategory, "Normalweight"); } else if (person->BMI weightCategory, "Overweight"); strcpy(person->weightCategory, "Obese"); return person->weightCategory; //Q13: Why do we return person->weightCategory? } //Q14: Why is provider passed by value?in c language typedef _people { int age; char name[ 32 ] ; } People_T ; People_T data [ 3 ]; Using string lib function, Assign 30 and Cathy to the first cell, Assign 40 and John to the second cell and Assign 50 and Tom to the third cellC code Blocks Select all of the code segments that are the correct way to define a variable class as an array of 185 personal structures. struct personal { int id; // id numberchar name[80];}; Options: a .personal class[185]; b. struct personal class[185]; c. typedef struct personal classStruct;classStruct class[185]; d. typedef class[185];#include #include #include "Product.h" using namespace std; int main() { vector productList; Product currProduct; int currPrice; string currName; unsigned int i; Product resultProduct; cin>> currPrice; while (currPrice > 0) { } cin>> currPrice; main.cpp cin>> currName; currProduct.SetPriceAndName (currPrice, currName); productList.push_back(currProduct); resultProduct = productList.at (0); for (i = 0; i < productList.size(); ++i) { Type the program's output Product.h 1 CSE Scanned Product.cpp if (productList.at (i).GetPrice () < resultProduct.GetPrice ()) { resultProduct = productList.at(i); } AM cout << "$" << resultProduct.GetPrice() << " " << resultProduct. GetName() << endl; return 0; Input 10 Cheese 6 Foil 7 Socks -1 OutputSEE MORE QUESTIONS