s has a subclass encapsulating a parallelepiped, or box. A parallelepiped has a rectangle as its base, and another attribute named depth. The derived class Box should have a constructor, a volume() function and an override function n
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2-) Write a superclass encapsulating a rectangle. A rectangle has two attributes representing the width and the height of the rectangle as a data members. It has methods returning the perimeter(P=2*(L+W)) and the area of the rectangle(A=L*W). This class has a subclass encapsulating a parallelepiped, or box. A parallelepiped has a rectangle as its base, and another attribute named depth. The derived class Box should have a constructor, a volume() function and an override function named area () that returns the surface area of the box. Include the classes constructed in a working C++
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- Class: Square Create a class called "Square", which is inherited from“TwoDimensionShape” class. The "Square" class is used to calculate theArea and the Perimeter of square shapes when their side-length is given, or in contrast,finding the side-length of the square when the Area or the Perimeter of the square is given.The specifications of this class are below. Data Members (Attributes): All are private. sideLength: the sidelight (L) of the square. Methods/Operations/Getters/Setters: Default Constructor: when creating an object this constructor must set the side-length of the square by calling the method setSideLength(). Also, this constructor willcall the findArea() and the findPerimeter() in addition to summaryPrint() to calculateand print all needed information. User-Defined Constructor: when creating an object this constructor shouldfind the side-length of the square by calling the method findSquareSideLength()and pass the Area or the…Person and Customer Classes Write a class named (Person) with data attributes for a person’s name, address, and telephone number. Provide accessors/getters and mutators/setters for each attribute. Write a displayPerson() to print out the attributes of the Person. Next, write a class named (Customer) that is a subclass of the (Person) class. The (Customer) class should have a data attribute for a customer number, and a Boolean data attribute indicating whether the customer wishes to be on a mailing list. Provide accessors/getters and mutators/setters for each attribute. Write a display customer() to print out the attributes of the Customer. Demonstrate an instance of the (Customer) class in a simple program.1 - Student class Make a class student (in student.py) that stores the following information for a student: Name (name) Student number (student_nr) Points per assignment (points_per_assignment) Exam grade (exam_grade) a) Behind each point of information is the name of the parameter to the initializer method. Store this information from the parameters in the object attributes with the same name. b) Add a method course_points() which returns the number of course points the student has gotten. Example: mary = Student("Mary", 15789613, [10, 9, 8, 10, 9, 10], 9)print(mary.course_points()) > 121 The calculation of the course points is explained in the course overview, course setup slides (Links to an external site.) and the first lectureLinks to an external site.. c) Add a method grade() which returns a the final grade of the student, rounded to nearest half (upwards, 6.75 -> 7). As per regulations, a 5.5 becomes a 6. If the student did not pass both the assignments (>= 95…
- Define the Circle2D class that contains: Two double data fields named x and y that specify the center of the circle with get A data field radius with a get A no-arg constructor that creates a default circle with (0, 0) for (x, y) and 1 for radius. A constructor that creates a circle with the specified x, y, and radius. A method getArea() that returns the area of the circle. A method getPerimeter() that returns the perimeter of the circle. A method contains(double x, double y) that returns true if the specified point (x, y) is inside this circle. See Figure 10.14(a). A method contains(Circle2D circle) that returns true if the specified circle is inside this circle. See Figure 10.14(b). A method overlaps(Circle2D circle) that returns true if the specified circle overlaps with this circle. See the figure below. (a) (b) (c) Figure 10.14 (a) A point is inside the circle. (b) A circle is inside another circle. (c) A circle overlaps another circle. Draw…Shape -width: double -length: double +allmutatorMethods Shapes2D Shapes3D -height:double *calSize():double +calVolume():double 1. Define class Shape, 2DShape and 3DShape as per UML class diagram given. 2. Define all mutator methods(set and get) for all classes. 3. Define methods calArea() with formula area - width * length for 2DShapes. 4. Define methods calArea() with formula calvolume, volume = width*length*height for 3DShapes. In the main program, declare and set data in 1 object of 3DShapes. Create an array OR ArrayList of 2DShapes, set and display the info of all objects as shown in the output. 5.Create a class BeautyProduct with name, color, brand. Provide Constructors, getters, setters and also write toString method. Now create a class Lipstick which extends the class BeautyProduct as Lipstick is-a Beauty Product it has totalVolume, remainingVolume, price, texture (gloss, matt) as private data members. Provide Constructors, getters, setters and an apply() method whenever this method is called a beauty item is applied and its volume decreases by 10.This should also check that volume must not be zero if it then u have to throw exception. Also write toString method which prints all details like name, color, brand, price, texture and volume. Create another class foundation having totalVolume, remainingVolume, price, texture (liquid, cake) and lastingTime (number of hours foundation remain intact on face and does not crease) as private data members. This also extends the base class i.e. BeautyProduct. Provide Constructors, getters, setters and an apply() method whenever this…
- Define the Circle2D class that contains: Two double data fields named x and y that specify the center of the circle with get methods. A data field radius with a get method. A no-arg constructor that creates a default circle with (0, 0) for (x, y) and 1 for radius. A constructor that creates a circle with the specified x, y, and radius. A method getArea() that returns the area of the circle. A method getPerimeter() that returns the perimeter of the circle. A method contains(double x, double y) that returns true if the specified point (x, y) is inside this circle. See Figure 10.14(a). A method contains(Circle2D circle) that returns true if the specified circle is inside this circle. See Figure 10.14(b). A method overlaps(Circle2D circle) that returns true if the specified circle overlaps with this circle. See the figure below. Figure (a) A point is inside the circle. (b) A circle is inside another circle. (c) A circle overlaps another circle. Draw the UML diagram for the class.…Write a shoe class with the following attributes: color (e.g., "blue", "green", "orange") displayName (e.g., "nikes, adidas", "puma") price (e.g., 100, 200,60) Include only one constructor. It should have parameters for each of the attributes and set their values. Additionally, include getters and setters for each of the attributes. Add a driver, name it Purchases, and create 2 objects. Finally, print out some information about both objects (i.e., print the information from some or all of the getters). For example, if you created a shoe object whose color was blue, whose display name was shoes , for a price of 230, you could use the getters to print something like this:These work trousers are blue and cost $230Implement the following classes: Polygon numSide: int /* constructor */ /* accessor-mutator */ + area (): double + perimeter (): double Triangle sideA: double sideB: double sidec: double /* constructor */ /* accessor-mutator */ + area () : double + perimeter (): double Create an object for Triangle class and invoke area and perimeter method. Input Format Take triangle sides (sideA,sideB,sideC) as input from user. Constraints For Triangle, sideB+sideC > sideA
- 1. Design a new Triangle class that extends the abstract GeometricObject class. Draw the UML diagram for the classes Triangle and GeometricObject then implement the Triangle class. Write a test program that prompts the user to enter three sides of the triangle, a color, and a Boolean value to indicate whether the triangle is filled. The program should create a Triangle object with these sides, and set the color and filled properties using the input. The program should display the area, perimeter, color, and true or false to indicate whether it is filled or not.using java programmingThe class "Student" has the following attributes: studentId (int), name (String), surname (String), deptCode (String).Write a constructor method for the "Student" class that takes values as parameters for all these attributes.CODE IN JAVA Please look at the attached image for the information about the format the code should be in The code should be in two different .java files one with getFirstName, getLastName and getZipCode; the other file would be containing the main method Design and implement an application that reads a sequence of up to 25 pairs of names and postal (zip) codes for individuals. Store the data in an object of a class called “NameAndZip”, designed to store a first name (String), last name (String), and a postal code (int). Create a driver class called “NameAndZipList”. Assume that each line of input will contain two strings followed by an integer value. You will then create an object for each line read in and store that object in an array of NameAndZip objects. After the Names and Codes have been entered, print the list in an appropriate format to the screen using the toString method in the NameAndZip class. To test the program enter 3 names and codes.