Q5: An output program resides in memory starting from address AF3, It is executed after the computer recognizes an interrupt when FGO becomes 1 (while IEN-1): A: What instruction must be placed at address 1? B: What must be the last two instructions of the output program? Computer archetactor
Q5: An output program resides in memory starting from address AF3, It is executed after the computer recognizes an interrupt when FGO becomes 1 (while IEN-1): A: What instruction must be placed at address 1? B: What must be the last two instructions of the output program? Computer archetactor
Chapter6: System Integration And Performance
Section: Chapter Questions
Problem 10VE
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![Q5:
A: An output program resides in memory starting from address AF3, It is executed after the computer
recognizes an interrupt when FGO becomes 1 (while IEN =1):
A: What instruction must be placed at address 1?
B: What must be the last two instrucetions of the output program? Computer archetactor](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F52a233ad-0f39-4684-a6b6-7254c1b9e5f6%2Fd421315e-bb38-4072-9913-73b93c4db45d%2Fbd4ocv_processed.jpeg&w=3840&q=75)
Transcribed Image Text:Q5:
A: An output program resides in memory starting from address AF3, It is executed after the computer
recognizes an interrupt when FGO becomes 1 (while IEN =1):
A: What instruction must be placed at address 1?
B: What must be the last two instrucetions of the output program? Computer archetactor
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