Note: Write a Java program given below Question # 1: Define a class for Students with field name, age, marks. Define getter and setter for all the fields. In the setter method, if age is less than 0, print that Age is less than zero. Similarly, if marks is less than zero or greater than 100, print in correct marks and don’t assign marks to member variable. In the Test class, create student’s object and assign the marks and age to appropriate values. Try assigning incorrect values to check if getter and setter methods work as expected.
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Note: Write a Java program given below
Question # 1:
Define a class for Students with field name, age, marks. Define getter and setter for all the fields. In the setter method, if age is less than 0, print that Age is less than zero. Similarly, if marks is less than zero or greater than 100, print in correct marks and don’t assign marks to member variable. In the Test class, create student’s object and assign the marks and age to appropriate values. Try assigning incorrect values to check if getter and setter methods work as expected.
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