Language: C++ A Player class should be derived from the Tournament Member class. It holds additional prop- erties such as number, position, number of goals scored, and whether the player is left-footed or right-footed. For each property appropriate setter (except the number of goals scored) and getter methods need to be provided as inline methods, and it should not be possible to manipulate data directly. An appropriate constructor to set all properties on creation should be provided as well as a copy constructor that creates a correct copy of a player, and a destructor. Also all construc- tors and the destructor should print a short informational message on the screen such that you can see which is being called when
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- C# languageCreate a class for “Plane” having functionalities (methods) startengine(), fly() and land(). When ever engine starts it should reset the attribute TTK (Total travel kilometer) to zero and attribute Fuel to 100. On fly() it should add 10 kilometers if the Fuel attribute is greater than zero and decrement Fuel by 20.On land() it should print total distance covered. Write the code providing all necessary details. And then show working object of Plane in main().INVENTORY CLASS You need to create an Inventory class containing the private data fields, as well as the methods for the Inventory class (object). Be sure your Inventory class defines the private data fields, at least one constructor, accessor and mutator methods, method overloading (to handle the data coming into the Inventory class as either a String and/or int/float), as well as all of the methods (methods to calculate) to manipulate the Inventory class (object). The data fields in the Inventory class include the inventory product number (int), inventory product description (String), inventory product price (float), inventory quantity on hand (int), inventory quantity on order (int), and inventory quantity sold (int). The Inventory class (java file) should also contain all of the static data fields, as well as static methods to handle the logic in counting all of the objects processed (counter), as well as totals (accumulators) for the total product inventory and the total product…Class object method This program has three methods and two constructorsone constructor has one parameter and the other none The class has two primitive variables one static and the other notThe static member is initialized to greater than 0 the non-static to 0 Variables in two methods are assigned with the static member main() has an initialized variable with a value not the same as others in the program; it is used as the argument to one of the constructors; this value is used to assign a value to the static class variable The constructor that takes no argument has a variable declared with the same name as the static variable, it is initialize by the non-static variable A.Demonstrate and explain the displayed results of objects created in the following order Constructor(arg)Constructor() B.Create a second program to Demonstrate and explain Constructor()Constructor(arg) Iolecnotes Assignment 4. Write a program to create two files with the names file4 and file4a two 10 element int…
- Object oriented programming C++ Use Classes Write a C++ program in which each flight is required to have a date of departure, a time of departure, a date of arrival and a time of arrival. Furthermore, each flight has a unique flight ID and the information whether the flight is direct or not.Create a C++ class to model a flight. (Note: Make separate classes for Date and Time and use composition).add two integer data members to the Flight class, one to store the total number of seats in the flight and the other to store the number of seats that have been reserved. Provide all standard functions in each of the Date, Time and Flight classes (Constructors, set/get methods and display methods etc.).Add a member function delayFlight(int) in the Flight class to delay the flight by the number of minutes pass as input to this function. (For simplicity, assume that delaying a flight will not change the Date). Add a member function reserveSeat(int) which reserves the number of seats passed as…Payroll System A company wants their payroll system developed in OOP and they have approached you for the basic structure and functionality. They want an object with name and salary properties. The object should have a default constructor that initialises the properties to null and a parameterised constructor. The object should also have two accessors (methods of accessing the contents of a property), one for each property. They also want a method that will compare two objects and tell which has a better salary than the other. Write a C++ programe to Declare and implement an Employee class for the payroll system: Declare a class that meets the scenario requirements. Ensure that the method that compares the two objects receives objects of the Employee class and returns an int. Implement the class methods on the same code as the class declaration. Write a main function in the same code and test the payroll system. Use the parameterised constructor to create the two…asap
- In order to use the assignment operator on an instance of a class data type, it must be overloaded. Group of answer choices True FalseCruise Recreational Activities Example Recreational activities include things like aerobics, shuffle board, and swimming. Each activity is identified by an activity code and includes other information such as description. Classes are offered for each activity. A class is uniquely identified by a combination of the activity code and the day/time at which it is held. It is assumed that a specific class will never be offered for the same activity at the same day and time, although it could be offered on a different day and/or time. Other information about a class includes the enrollment limit and the current enrollment count. A class will never include more than one activity. A passenger can sign up for a class as long as there is sufficient room in the class. Passengers are identified by a unique passenger number. Other information stored about passengers includes name, address, and age. Passengers have no limit on the number and type of classes they can sign up for. When they…Object Oriented Programming in JAVA You are part of a team writing classes for the different game objects in a video game. You need to write classes for the two human objects warrior and politician. A warrior has the attributes name (of type String) and speed (of type int). Speed is a measure of how fast the warrior can run and fight. A politician has the attributes name (of type String) and diplomacy (of type int). Diplomacy is the ability to outwit an adversary without using force. From this description identify a superclass as well as two subclasses. Each of these three classes need to have a default constructor, a constructor with parameters for all the instance variables in that class (as well as any instance variables inherited from a superclass) accessor (get) and mutator (set) methods for all instance variables and a toString method. The toString method needs to return a string representation of the object. Also write a main method for each class in which that class is…
- C++ oop using classes only You are going to make an employee management system. In this lab, you have to create anEmployee class only. Employee class fields are: Employee Name, Employee ID, andEmployee Gender. The member functions include the getters and setters for all the membervariables and display () function to display the data. In the main function, first create twoEmployee objects and allow the user to enter data in these objects. Secondly, display thedata from these objects.IN C++ Design a class that stores a temperature in a temperature member variable and has the appropriate constructor, setter and getter functions. In addition to these, the class should have the following member functions: isEthylFreezing. This function should return the bool value true if the temperature stored in the temperature field is at or below the freezing point of ethyl alcohol. Otherwise, the function should return false. isEthylBoiling. This function should return the bool value true if the temperature stored in the temperature field is at or above the boiling point of ethyl alcohol. Otherwise, the function should return false. • isWaterFreezing. This function should return the bool value true if the temperature stored in the temperature field is at or below the freezing point of water. Otherwise, the function should return false. isWaterBoiling. This function should return the bool value true if the temperature stored in the temperature field is at or above the boiling…C++ Language Please Write a program that implements four classes: NPC, Flying, Walking, and Generic for a fantasy roleplaying game. Each class should have the following attributes and methods: NPC -a parent class that defines methods and an attribute common to all non-player characters (npc) in the game. a private string variable named name, for storing the name of the npc. a default constructor for setting name to "placeholder". an overloaded constructor that sets name to a string argument passed to it. setName - a mutator for updating the name attribute getName - an accessor for returning the npc name printStats - a pure virtual function that will be overridden by each NPC subclass. Flying - a subclass of NPC that defines a flying npc in the game a private int variable named flightSpeed for tracking the speed of the npc. a default constructor for setting flightSpeed to 0 and name to "Flying" using setName. setFlightSpeed - a mutator that accepts an integer as it's only argument…