JAVA Instructions Create a program with a class called Card that represents a standard playing card. Each card has a suit and a face value. Create a driver class called DealCards that deals five random cards. Helpful Tip: In the Card class you can use a switch or two Ace = 1 Two=2 Three =3 ... Jack=11 Queen =12 King=13 Clubs: =1 Diamonds =2 Hearts =3 Spades =4 Face= 13 Suits = 4
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JAVA | |
Instructions | |
Create a program with a class called Card that represents a standard playing card. Each card has a suit and a face value. Create a driver class called DealCards that deals five random cards. Helpful Tip: In the Card class you can use a switch or two Ace = 1
Clubs: =1 Face= 13 |
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- Shape Class JAVA Implement the Shapehierarchy shown in figure below. Shape TwoDimensionalShape ThreeDimensionalShape Circle Square Sphere Cube Each TwoDimensionalShape should contain method getArea to calculate thearea of the two-dimensional shape. • Each ThreeDimensionalShape should have methods getArea and getVolume tocalculate the surface area and volume, respectively, of the three- dimensional shape. Add OneDimensionalShape with sub classes , and add more shapes to classes (TwoDimensionalShape , ThreeDimensionalShape ). Create a program that uses an array of Shape references to objects of each concrete class in the hierarchy. The program should print a text description of the object to which each array element refers. • Also, in the loop that processes all the shapes in the array, determine OneDimensionalShape, whether each shape is a TwoDimensionalShape or a ThreeDimensionalShape. If it is a TwoDimensionalShape, it is display ThreeDimensionalShape, display its area and volume. its…In Java Language Create a CheckingAccount class to represent a checking account This class inherits from the Account class that you've created so far and has one new attribute, the overdraft limit, specifying how much the account can be overdrawn by. For example, if you have $100 in the account and you try to withdraw $150. This would be fine, if your overdraft limit was $50, meaning you can overdraw your account by $50 without penalty. Note: All you're doing at this stage is creating the limit, don't worry about dealing with the overdraft yet. You just want a variable at this stage. Your CheckingAccount class should also have getters and setters for the overdraft attribute and a constructor, but keep in mind how constructors work with inheritance. No other methods or adjustments are to be made at this time. Write a driver (or use your existing one) to test your CheckingAccount class by creating at least 1 instance and printing out its overdraft limit by using the getter.Java Programming: ConWay World Conway’s game of life is a simple simulation of life forms in a two dimensional grid. The ConwayCell implements the standard behavior of a call in Conway’s Game of Life. You only need to implement and test two new classes. You will create two different cells, derived from AbstractCell. 1. Alternating Cell The first class that you should create is a class named AlternatingCell. This is a cell that should alternate between being alive and dead with each generation. Add one or more of your AlternatingCells to your ConwayWorld. You can see how to add a cell in line 15 - 20 of Main.java. Give your AlternatingCell a unique display character when it is alive so that you can see it in your conway world. 2. Your own cell For the second cell you should feel free to implement any behavior that you want. If you are having trouble thinking of ideas then post up a question. You can add your custom cell in just a few places in the world, or you might choose to replace…
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- java You are part of a team writing classes for the different game objects in a video game. In this assessment you are given a superclass (Human.java), two subclasses (Warrior.java and Wizard.java) and a test application (TestGameObjects.java). Both the Warrior and the Wizard classes need to be able to calculate stealth. This needs to be done in the method getStealth. This method has an integer parameter (dexterity) and returns an integer. Refer to the test application to see how the method is used. The Warrior and Wizard classes calculate stealth differently: The Warrior's stealth is equal to dexterity times strength (dexterity * strength) while the Wizard's stealth is equal to three times dexterity times intelligence (3 * dexterity * intelligence). You need to write an interface with the method getStealth, and then modify the superclass and subclasses to implement this interface. You also need to test the validity of the object ID. The object ID must consist of the character 'W'…Computer Science You are required to develop a small chatting application where two or more friends can communicate each other through messages. Create a class Message which has Date d, and message (string). Provide getters/setters, constructors, toString. Create a class Friend having String name, String contact, email and ArrayList of Messages provide getters/setters, constructors, toString addMessage(Message m) method which will add new message to the list. Provide following options to the user using JFrame. Login which will help user login to the application. View Friends (Display List of All Friends) View Messages ( This should display all message of a Friend) Send message (This should ask for friend name and message match the friend name and write that message to the array list).PHP Write a Car class Write a class that models the concept of a Car that has a fuel economy (in miles per gallon), an odometer, and a gas tank. Your car should be able to drive a certain number of miles (specified as a parameter) until it reaches its distance or runs out of gas, whichever comes first. Further, you should write functionality to add gas to the car, and read the fuel gauge and the odometer. You should write the following methods: __construct($initialGas, $mpg): which takes the initial gas amount and miles per gallon as parameters. drive($miles): which will drive the specified miles (deducting gas from the tank and incrementing miles on the odometer) addGas($gallons): which will add more gas to the tank (the tank is of unlimited capacity). readFuelGauge(): which will return the number of gallons of gas remaining in the tank. readOdometer(): which will return the number of miles logged on the odometer.