In this exercise, you will design a class memberType.a. Each object of memberType can hold the name of a person, member ID, number of books bought, and amount spent.b. Include the member functions to perform the various operations on the objects of memberType—for example, modify, set, and show a person’s name. Similarly, update, modify, and show the number of books bought and the amount spent.c. Add the appropriate constructors.d. Write the definitions of the member functions of memberType.e. Write a program to test various operations of your class memberType
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
In this exercise, you will design a class memberType.
a. Each object of memberType can hold the name of a person, member ID, number of books bought, and amount spent.
b. Include the member functions to perform the various operations on the objects of memberType—for example, modify, set, and show a person’s name. Similarly, update, modify, and show the number of books bought and the amount spent.
c. Add the appropriate constructors.
d. Write the definitions of the member functions of memberType.
e. Write a
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