If you write this method for a class, Java will automatically call it any time you concatenate an object of the class with a string.a. toStringb. plusStringc. stringConvertd. concatString
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
If you write this method for a class, Java will automatically call it any time you concatenate an object of the class with a string.
a. toString
b. plusString
c. stringConvert
d. concatString
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- JAVAA7-Write a class with a constructor that accepts a String object as its argument. The class should have a method that returns the number of vowels in the string, and another method that returns the number of consonants in the string. Demonstrate the class in a program by invoking the methods that return the number of vowels and consonants. Print the counts returned.In the class String, the substring method inserts a String into another String. -True or -FalseIt is customary that we write this method to return a string representation of objects in a class. constructor mutator toString accessor
- Briefly describe each of the following string object methods: TrimEndPYTHON ONLY PLZZZ Create a class object with the following attributes and actions: Class Name Class number Classroom Semester Level Subject Actions: Store a class list Print the class list as follows: Class name Class Number Semester Level Subject Test your object: Ask the user for all the information and to enter at least 3 classes test using all the actions of the object print using the to string action Describe the numbers and text you print. Do not just print numbers or strings to the screen explain what each number represents.Please code in pythonUse Object oriented programmingWrite a method names "letterFinder" that gets a string and a letter argument,checks and prints if the string contains the letter or not. Please note that the user must enter the string and the letter to the program.
- 5. public static String getFlag(int size, char color1, char color2, char color3) - This method returns a string where a triangle appears on the left size of the diagram, followed by horizontal lines. For example, calling DrawingApp.getFlag(9, 'R', '.', 'Y'); will generate the string: R... RRYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY YYYYYYYYY RRRYYYYΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥ YYYYYYYYY RRRRYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY YYYYYYYYY RRRRRYYYYY YYYYYYYYYYYYY YYYYYYYYY RRRRRRY YYYYYYYYYYYYYYYYY YYYYYYYYY RRRRRRRYYYYYYYYYYYYYYYYYYYYYYYYYYYYY YYYYYYYYY RRRRRRRRYY YYYYYYYYYYYYYYYY YYYYYYYYY RRRRRRRRR. RRRRRRRRR. RRRRRRRRYYYYYY rҮҮҮҮҮҮҮҮҮҮҮҮҮҮҮҮҮҮ YYYYYYYYY RRRRRRRYYY ΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥ ΥΥΥΥΥΥΥΥΥ RRRRRRYYY ΥΥΥΥΥΥΥΥΥΥΥΥΥΥΥ YYYYYYYYY RRRRRYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY YYYYYYYYY RRRRYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY YYYYYYYYY RRRYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY YYYYYYYYY RRYYYYYYYY YYYYYYYYYYYYYYYY ΥΥΥΥΥΥΥ The diagram has a number of rows that corresponds to size * 2 and a number of colums that…name: string - ownerName: String Cat numberOfTeeth int lengthofTail : int + Cat (name: String, ownerName: String, numberOfTeeth: int, lengthofTail:int) i. ii. + Pet (name:String, ownerName: String) + getName(): String + getownerName (): String + getNumberOfTeeth (): int + getLengthofTail(): int Pet iii. Budgie colourOfFeathers: String + Budgie (name: String, 1. Convert the UML class diagram above into a java code with the following conditions The methods in the Pet class are abstract. ownerName: String, colourofFeathers:String) + getColourOfFeathers (): String Create a class called test. The main() method in the test class should create three Cat objects and two Budgie objects. The main() method should also create indirectly an object of the Pet class. Demonstrate polymorphism in your test class. 2. Write a Java Code for a simple GUI program that creates a frame and changes the background to green. Examiner's Name: George Kodjo AnniQ2-Write a java program that has a method called stringDay to display the string named Day based on the number of day entered by the user. The method should take one argument and return a String(name of the (day
- Email- date: Date- subject: String- urgent: boolean+ Email(date:Date,urgent:boolean,subject:String)+ getDate(): Date+ setDate(date: Date): void+ getSubject(): String+ setSubject(subject:String): void+ isUrgent(): boolean+ setUrgent(urgent: boolean): void+ toString(): String Write java code for all the methods shown on the class diagram. Below arethe details needed for the different methods:a. The default constructor will assign the subject and date default values.b. The overloaded constructor should initialize the instance variables withthe parameters passed to the constructor.c. The toString() method should print the information of an email, theurgent flag, date, and the subject of the email1. Dummy GUI Application by Codechum Admin A GUI Application is an application that has a user interface that the user can interact with. For this program, we will be simulating this behavior. First, implement another class called Checkbox which implements the Clickable interface which has only one method: public void click(). The Checkbox will have the following properties: private boolean isChecked (defaults to false upon the creation of object) private String text Additionally, it should have the following methods: the implementation of the click() method If the isChecked is currently false, this will set the isChecked to true and will then print the message "Checkbox is checked". If it is currently true, this will set the isChecked to false and will then print the message "Checkbox is unchecked". Note that the messages to be printed should have also print a new line at the end. an override of the toString() method which returns the message: "Checkbox ({text} - Clicked…1. A showChar MethodWrite a method named showChar. The method should accept two arguments: a reference toa String object and an integer. The integer argument is a character position within theString, with the first character being at position 0. When the method executes, it shoulddisplay the character at that character position. The method does not return anything.Here is an example of a call to the method:showChar("New York", 2);In this call, the method will display the character w because it is in position 2. Demonstratethe method in a complete program-- use the class name Method_showChar Java