Given 10 cards. On each card, one of the numbers from 0 to 9 are printed. Each number is only used once. What is the probability of Drawing
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Subject: Discrete Structures
Question:
Given 10 cards. On each card, one of the numbers from 0 to 9 are printed. Each number is only used once. What is the probability of Drawing a five?
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- Artificial intelligence (Question - 6) ======================= One variation on the game of nim is described in Luger. The game begins with a single pile of stones. The move by a player consists of dividing a pile into two piles that contain an unequal number of stones. For example, if one pile contains six stones, it could be subdivided into piles of five and one, or four and two, but not three and three. The first player who cannot make a move loses the game.(6.1) Draw the complete game tree for this version of Nim if the start state consists of six stones.(6.2) Perform a minimax evaluation for this game. Let 1 denote a win and 0 a loss.Random walk. A Java programmer begins walking aimlessly. At each time step, she takes one step in a random direction (either north, east, south, or west), each with probability 25%. She stops once she is at Manhattan distance r from the starting point. How many steps will the random walker take? This process is known as a two- dimensional random walk.Random walk. A Java programmer begins walking aimlessly. At each time step, she takes one step in a random direction (either north, east, south, or west), each with probability 25%. She stops once she is at Manhattan distance r from the starting point. How many steps will the random walker take? This process is known as a two-dimensional random walk.
- C++ A robot is initially located at position (0; 0) in a grid [?5; 5] [?5; 5]. The robot can move randomly in any of the directions: up, down, left, right. The robot can only move one step at a time. For each move, print the direction of the move and the current position of the robot. If the robot makes a circle, which means it moves back to the original place, print "Back to the origin!" to the console and stop the program. If it reaches the boundary of the grid, print \Hit the boundary!" to the console and stop the program. A successful run of your code may look like:Down (0,-1)Down (0,-2)Up (0,-1)Left (-1,-1)Left (-2,-1)Up (-2,0)Left (-3,0)Left (-4,0)Left (-5,0)Hit the boundary! or Left (-1,0)Down (-1,-1)Right (0,-1)Up (0,0)Back to the origin! About: This program is to give you practice using the control ow, the random number generator, and output formatting. You may use <iomanip> to format your output. You may NOT use #include "stdafx.h".Bus Loading Problem. You are in charge of filling busses with passengers at a bus terminal. Each bus has space for ten (10) passengers. Four (4) of those spaces can hold only wheelchair passengers, and the other six (6) can hold only non-wheelchair passengers. Busses and both types of passengers arrive at random. As busses arrive, you are to fill them up with passengers. Once a bus is full (containing 6 non-wheelchair, and 4 wheelchair passengers), it is allowed to leave the terminal, along with its passengers. You are responsible only for loading the passengers on the bus and having the bus depart. You do not need to worry about what happens to the busses or passengers after they leave. Each bus process has available to it the functions ArriveAtTerminal(), OpenDoors(), CloseDoors(), and DepartTerminal(). Each passenger process has available to it the functions ArriveAtTerminal() and GetOnBus(). Executing GetOnBus() loads the passenger on the bus, and the function returns when the…Use case diagram for "War" Card game . Description of the game: 4 is the max number of players. The deck of cards is split evenly between the players at the beginning of the game, players may shuffle their deck if they wish. The game starts by all the players playing the top of their deck. Whoever has the largest card wins all the cards that were played that turn, and adds them to the bottom of their stack. If two or more players play a card with the same value, those players enter a "war". The players place the next card of their deck face down and then another card face up. Whoever wins the face up card collects all the cards that were played. If the cards happen to be equal again, then another war is done on top of the cards that were already on the table(1st war with 2 players has 4 cards to win, 2nd card with 2 players has 8 cards to win, etc). If a player runs out of cards during a war they immediately lose the game. The game ends when only one player has all the cards. The…
- Computer Science IN C++ Write a program that implements the game tic-tac-toe: Tic-Tac-Toe is a game played on a three-by-three board. Two players, X and O, alternate in placing their respective marks in the cells of this board, starting with player X. If either player succeeds in getting three of his or her marks in a row, column, or diagonal, then that player wins. In this homework, you should use the OOP concepts to implement the tic-tac-toe game.CCC '13 J1 - Next in line Canadian Computing Competition: 2013 Stage 1, Junior #1 You know a family with three children. Their ages form an arithmetic sequence: the difference in ages between the middle child and youngest child is the same as the difference in ages between the oldest child and the middle child. For example, their ages could be 5, 10 and 15, since both adjacent pairs have a difference of 5 years. Given the ages of the youngest and middle children, what is the age of the oldest child? Input Specification The input consists of two integers, each on a separate line. The first line is the age Y of the youngest child (0Nationality. Prove the function works by testing it 2. BLACKJACK: Sample two cards from a "deck of cards" (ace, 2-10, jack, queen, king). Find the total of the two cards (ace counts as 11 and facecards count as 10). If the total is 21 print "BLACKJACK!" otherwise print "Try again". Keep drawing pairs of two cards until you get blackjack. Set your seed to 30 at the start of this problem ? Write 2 that ohe to frame for NAe If NA is found it should replace NA with theIN JAVA Alice and Bob are playing a board game with a deck of nine cards. For each digit between 1 to 9, there is one card with that digit on it. Alice and Bob each draw two cards after shuffling the cards, and see the digits on their own cards without revealing the digits to each other. Then Alice gives her two cards to Bob. Bob sees the digits on Alice’s cards and lays all the four cards on the table in increasing order by the digits. Cards are laid facing down. Bob tells Alice the positions of her two cards. The goal of Alice is to guess the digits on Bob’s two cards. Can Alice uniquely determine these two digits and guess them correctly? Input The input has two integers p,q (1≤p<q≤9) on the first line, giving the digits on Alice’s cards. The next line has a string containing two ‘A’s and two ‘B’s, giving the positions of Alice’s and Bob’s cards on the table. It is guaranteed that Bob correctly sorts the cards and gives the correct positions of Alice’s cards. Output If Alice can…3. Card Flipper: You walk into a room, and see a row of n cards. Each one has a number x; written on it, where i ranges from 1 to n. However, initially all the cards are face down. Your goal is to find a local minimum: that is, a card i whose number is less than or equal to those of its neighbors, xj-1 = X; <= Xj+1. The first and last cards can also be local minima, and they only have one neighbor to compare to. There can be many local minima, but you are only responsible for finding one of them. Obviously you can solve this problem by turning over all n cards, and scanning through them. However, show that you can find such a minimum by turning over only O(log n) cards.Correct answer will be upvoted else Multiple Downvoted. Don't submit random answer. Computer science. anglers have recently gotten back from a fishing excursion. The I-th angler has gotten a fish of weight man-made intelligence. Anglers will flaunt the fish they got to one another. To do as such, they initially pick a request where they show their fish (every angler shows his fish precisely once, in this way, officially, the request for showing fish is a stage of integers from 1 to n). Then, at that point, they show the fish they discovered by the picked request. At the point when an angler shows his fish, he may either become glad, become dismal, or stay content. Assume an angler shows a fish of weight x, and the most extreme load of a formerly shown fish is y (y=0 if that angler is quick to show his fish). Then, at that point: in the event that x≥2y, the angler becomes cheerful; in the event that 2x≤y, the angler becomes miserable; in the event that none of these two…SEE MORE QUESTIONS