For this exercise you will design and implement a program that reads and renders a tile map that has been specified in a file that uses the same format you designed for the previous exercise. You will need to handle any exceptions that might arise, attempting to correct any missing data instead of simply terminating or crashing. A sample tileset is available on Brightspace. In order to complete this task, you will need to: • ensure you know how to load an image in pygame and find its dimensions Your submission for this exercise: must be a source code file with filename2 'comp1405_w23_#########_tu • must loop until the user specifies a file name that actually exists must terminate if the file specifies any tile image that doesn't exist must create a pygame window of the correct size and blit the tile images to

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Please answer as soon as possible using python as the programming language. 

For this exercise you will design and implement a program that reads and
renders a tile map that has been specified in a file that uses the same format you
designed for the previous exercise. You will need to handle any exceptions that
might arise, attempting to correct any missing data instead of simply
terminating or crashing. A sample tileset is available on Brightspace.
In order to complete this task, you will need to:
• ensure you know how to load an image in pygame and find its dimensions
Your submission for this exercise:
must be a source code file with filename² 'comp1405_w23_#########_tuto
must loop until the user specifies a file name that actually exists
must terminate if the file specifies any tile image that doesn't exist
must create a pygame window of the correct size and blit the tile images to cre
Transcribed Image Text:For this exercise you will design and implement a program that reads and renders a tile map that has been specified in a file that uses the same format you designed for the previous exercise. You will need to handle any exceptions that might arise, attempting to correct any missing data instead of simply terminating or crashing. A sample tileset is available on Brightspace. In order to complete this task, you will need to: • ensure you know how to load an image in pygame and find its dimensions Your submission for this exercise: must be a source code file with filename² 'comp1405_w23_#########_tuto must loop until the user specifies a file name that actually exists must terminate if the file specifies any tile image that doesn't exist must create a pygame window of the correct size and blit the tile images to cre
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