Exercise 1 -Piggy Bank Emulator Create an application that displays a menu of choices for entering nickels, dimes, and quarters into a piggy bank and then prompts the user to make a selection. The application should include a piggy bank object. Application output should look similar to: 1. Show total in bank. 2. Add a nickel. 3. Add a dime. 4. Add a quarter. 5. Take money out of the bank. Enter e to quit. Enter your choice: 5

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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code in java and use classes

Exercise 1.
-Piggy Bank Emulator
Create an application that displays a menu of choices for entering nickels, dimes, and
quarters into a piggy bank and then prompts the user to make a selection. The application
should include a piggy bank object. Application output should look similar to:
1. Show total in bank.
2. Add a nickel.
3. Add a dime.
4. Add a quarter.
5. Take money out of the bank.
Enter 0 to quit.
Enter your choice: 5
Transcribed Image Text:Exercise 1. -Piggy Bank Emulator Create an application that displays a menu of choices for entering nickels, dimes, and quarters into a piggy bank and then prompts the user to make a selection. The application should include a piggy bank object. Application output should look similar to: 1. Show total in bank. 2. Add a nickel. 3. Add a dime. 4. Add a quarter. 5. Take money out of the bank. Enter 0 to quit. Enter your choice: 5
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