Dont post from internet. Which type of polymorphism is depicted in the following code? void PlayerName(string Coach) { cout << "In the team since " << Coach << endl; } void PlayerName(Coach Coach) { cout << "In the team since " << Coach.GetDetails() << endl; } void PlayerName(Players* playerPtr) { cout << "In the team since " << playerPtr->GetDetails() << endl; } int main() { vector memberList; Players* playerPtr; Coach* coachPtr; memberList.push_back(playerPtr); memberList.push_back(coachPtr); for (int i = 0; i < memberList.size(); ++i) { PlayerName(memberList.at(i)); } } 1)Static 2)Runtime 3)No polymorphism 4)Compile-time
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Dont post from internet.
Which type of polymorphism is depicted in the following code?
void PlayerName(string Coach) {
cout << "In the team since " << Coach << endl;
}
void PlayerName(Coach Coach) {
cout << "In the team since " << Coach.GetDetails() << endl;
}
void PlayerName(Players* playerPtr) {
cout << "In the team since " << playerPtr->GetDetails() << endl;
}
int main() {
Players* playerPtr;
Coach* coachPtr;
memberList.push_back(playerPtr);
memberList.push_back(coachPtr);
for (int i = 0; i < memberList.size(); ++i) {
PlayerName(memberList.at(i));
}
}
1)Static
2)Runtime
3)No polymorphism
4)Compile-time.
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