Develop a Java program that simulates a library book checkout system. The program should allow users to check out and return books, maintain a catalog of available books, and display information about overdue books. Follow these guidelines: Create a Book class with attributes like title, author, and availability status. Implement methods to check out and return books, updating the availability status accordingly. Create an array or a collection to store instances of the Book class representing the current catalog. Prompt users to input their library card number before checking out or returning a book for tracking purposes. Keep track of due dates for checked-out books. Assume a standard lending period of 14 days. Display information about overdue books, including the book details and the number of days overdue. Provide feedback messages for successful checkouts, returns, or overdue book information. Include JavaDoc comments for class and method documentation. Utilize single-line comments to clarify complex statements or justify your reasoning. Maintain proper indentation and use meaningful variable and method names for better readability. Test your program with the sample data below and provide a snippet of the output: Sample Run: /** * Class representing a book with title, author, and availability status. */ class Book { // Your implementation here } /** * Main class for the Library Book Checkout System. */ public class LibraryBookSystem { public static void main(String[] args) { // Your implementation here }

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Develop a Java program that simulates a library book checkout system. The program
should allow users to check out and return books, maintain a catalog of available
books, and display information about overdue books. Follow these guidelines:
Create a Book class with attributes like title, author, and availability status.
Implement methods to check out and return books, updating the availability status
accordingly.
Create an array or a collection to store instances of the Book class representing the
current catalog.
Prompt users to input their library card number before checking out or returning a
book for tracking purposes.
Keep track of due dates for checked-out books. Assume a standard lending period of
14 days.
Display information about overdue books, including the book details and the number
of days overdue.
Provide feedback messages for successful checkouts, returns, or overdue book
information.
Include JavaDoc comments for class and method documentation. Utilize single-line
comments to clarify complex statements or justify your reasoning. Maintain proper
indentation and use meaningful variable and method names for better readability.
Test your program with the sample data below and provide a snippet of the output:
Sample Run:
/**
* Class representing a book with title, author, and availability status.
*/
class Book {
// Your implementation here
}
* Main class for the Library Book Checkout System.
*/
public class LibraryBookSystem {
public static void main(String[] args) {
// Your implementation here
}
Transcribed Image Text:Develop a Java program that simulates a library book checkout system. The program should allow users to check out and return books, maintain a catalog of available books, and display information about overdue books. Follow these guidelines: Create a Book class with attributes like title, author, and availability status. Implement methods to check out and return books, updating the availability status accordingly. Create an array or a collection to store instances of the Book class representing the current catalog. Prompt users to input their library card number before checking out or returning a book for tracking purposes. Keep track of due dates for checked-out books. Assume a standard lending period of 14 days. Display information about overdue books, including the book details and the number of days overdue. Provide feedback messages for successful checkouts, returns, or overdue book information. Include JavaDoc comments for class and method documentation. Utilize single-line comments to clarify complex statements or justify your reasoning. Maintain proper indentation and use meaningful variable and method names for better readability. Test your program with the sample data below and provide a snippet of the output: Sample Run: /** * Class representing a book with title, author, and availability status. */ class Book { // Your implementation here } * Main class for the Library Book Checkout System. */ public class LibraryBookSystem { public static void main(String[] args) { // Your implementation here }
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