Create a Visual C# Form application as an artillery or missile game or simulation in 2D. Air resistance should be taken into consideration. The program should be constructed in object-oriented approach. Launch pad and/or target may be moving or stationary at an arbitrary or user selected position. It may be a single or multi-player game. Target hit success rates should be calculated using an error margin. Changes in acceleration of gravity and/or air density may be considered in a reasonable manner
Create a Visual C# Form application as an artillery or missile game or simulation in 2D. Air resistance should be taken into consideration. The program should be constructed in object-oriented approach. Launch pad and/or target may be moving or stationary at an arbitrary or user selected position. It may be a single or multi-player game. Target hit success rates should be calculated using an error margin. Changes in acceleration of gravity and/or air density may be considered in a reasonable manner
Question
Create a Visual C# Form application as an artillery or missile game or simulation in 2D.
Air resistance should be taken into consideration.
The program should be constructed in object-oriented approach.
Launch pad and/or target may be moving or stationary at an arbitrary or user selected position.
It may be a single or multi-player game.
Target hit success rates should be calculated using an error margin.
Changes in acceleration of gravity and/or air density may be considered in a reasonable manner
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