Create a function that takes a single Hexadecimal number as an argument and returns the equivalent six-digit binary number to light the display. Consider the six-digit binary number as an incoming input from a serial port. The segment display is a common cathode segment display that means you need to give a logical 1 to light up each segment. a b d e f g dp- OUL Examples e f d dp toDisplay (0x1) - 0x06 // [dp, g, f, e, d, c, b, a] toDisplay (0x8) - 0x7F // [dp, g, f, e, d, c, b, a] = = Correct Method common www.petervis.com [0, 0, 0, 0, 0, 1, 1, 0] [0, 1, 1, 1, 1, 1, 1, 1] toDisplay (0x0) → 0x3F // [dp, g, f, e, d, c, b, a] = [0, 0, 1, 1, 1, 1, 1, 1]

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Question
Create a function that takes a single Hexadecimal number as an argument and returns the
equivalent six-digit binary number to light the display. Consider the six-digit binary number
as an incoming input from a serial port. The segment display is a common cathode segment
display that means you need to give a logical 1 to light up each segment.
a
b
C
d
e
g
dp-
Examples
e
f
d
dp
toDisplay (0x1) → 0x06
// [dp, g, f, e, d, c, b, a]
toDisplay (0x8) → 0x7F
// [dp, g, f, e, d, c, b, a]
toDisplay (0x0) → 0x3F
// [dp, g, f, e, d, c, b, a]
=
=
=
Correct
Method
common
www.petervis.com
[0, 0, 0, 0, 0, 1, 1, 0]
[0, 1, 1, 1, 1, 1, 1, 1]
[0, 0, 1, 1, 1, 1, 1, 1]
Transcribed Image Text:Create a function that takes a single Hexadecimal number as an argument and returns the equivalent six-digit binary number to light the display. Consider the six-digit binary number as an incoming input from a serial port. The segment display is a common cathode segment display that means you need to give a logical 1 to light up each segment. a b C d e g dp- Examples e f d dp toDisplay (0x1) → 0x06 // [dp, g, f, e, d, c, b, a] toDisplay (0x8) → 0x7F // [dp, g, f, e, d, c, b, a] toDisplay (0x0) → 0x3F // [dp, g, f, e, d, c, b, a] = = = Correct Method common www.petervis.com [0, 0, 0, 0, 0, 1, 1, 0] [0, 1, 1, 1, 1, 1, 1, 1] [0, 0, 1, 1, 1, 1, 1, 1]
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