class Background: public DisplayObject | { public: //constructor Background(const std::string& filename):

Microsoft Visual C#
7th Edition
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Joyce, Farrell.
Chapter9: Using Classes And Objects
Section: Chapter Questions
Problem 9E
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1 #include "Background.h"
#include "TextureManager.h"
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Background::Background(const std::string& filename)
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{
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■_bgPath = "../Assets/textures/" + filename + ".png";
m_bgID = filename;
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TextureManager:: Instance(). Load(n_bgPath, m_bgID);
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auto size = TextureManager:: Instance().GetTextureSize(n_bgID);
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SetWidth(static_cast<int>(size.x));
SetHeight(static_cast<int>(size.y));
SetType(GameObjectType:: BACKGROUND);
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20 Background::-Background()
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24 Evoid Background: :Draw()
{
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TextureManager:: Instance().Draw(n_bgID, GetTransform()->position, e, 255, false);
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30 Evoid Background: :Update()
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{
CheckBounds();
Evoid Background::Clean()
Evoid Background: :Reset()
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{
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8 GetTransform()->position.x = 640.0f;
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Evoid Background::CheckBounds()
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{
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SE if (GetTransform()->position.x >= 640.0f)
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{
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Reset();
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noroaga ¦¦3996992-22=22=============$=995996998
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Transcribed Image Text:1 #include "Background.h" #include "TextureManager.h" 2 3 4 5 Background::Background(const std::string& filename) 6 { 7 ■_bgPath = "../Assets/textures/" + filename + ".png"; m_bgID = filename; 8 9 10 11 TextureManager:: Instance(). Load(n_bgPath, m_bgID); 12 13 auto size = TextureManager:: Instance().GetTextureSize(n_bgID); 14 15 16 SetWidth(static_cast<int>(size.x)); SetHeight(static_cast<int>(size.y)); SetType(GameObjectType:: BACKGROUND); 17 18 19 20 Background::-Background() 21 { 24 Evoid Background: :Draw() { 26 TextureManager:: Instance().Draw(n_bgID, GetTransform()->position, e, 255, false); 27 30 Evoid Background: :Update() 31 { CheckBounds(); Evoid Background::Clean() Evoid Background: :Reset() 40 { 41 8 GetTransform()->position.x = 640.0f; 42 43 44 Evoid Background::CheckBounds() 45 { 46 SE if (GetTransform()->position.x >= 640.0f) 47 { 48 Reset(); 49 50 noroaga ¦¦3996992-22=22=============$=995996998 33 34 37
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#pragma once
#ifndef __Background___
#define __Background___
#include "DisplayObject.h"
Eclass Background: public DisplayObject
{
public:
//constructor
Background (const std::string& filename);
//destructor
~Background();
//life cycle methods
void Draw() override;
void Update() override;
void Clean() override;
void Reset();
void CheckBounds();
std::string m_bgPath;
std::string m_bgID;
private:
#endif
Transcribed Image Text:1 HNM 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 #pragma once #ifndef __Background___ #define __Background___ #include "DisplayObject.h" Eclass Background: public DisplayObject { public: //constructor Background (const std::string& filename); //destructor ~Background(); //life cycle methods void Draw() override; void Update() override; void Clean() override; void Reset(); void CheckBounds(); std::string m_bgPath; std::string m_bgID; private: #endif
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