Below is code that defines a Quadrilateral class (a shape with four sides), which has four floating point instance variables that correspond to the four side lengths: import math class Quadrilateral: definit__(self, ab,c,d): self.a = a self.b = b self.c = c self.d = d def perimeter (self): return self.a + self.b + self.c + self.d def area (self): print("Not enough information") def_lt__(self, other): return self.perimeter () < other.perimeter ()

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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Below is code that defines a Quadrilateral class (a shape with four sides),
which has four floating point instance variables that correspond to the
four side lengths:
import math
class Quadrilateral:
definit__(self, ab,c,d):
self.a = a
self.b = b
self.c = c
self.d = d
def perimeter (self):
return self.a + self.b + self.c + self.d
def area (self):
def
print("Not enough information")
1t (self, other):
return self.perimeter () < other.perimeter()
Transcribed Image Text:Below is code that defines a Quadrilateral class (a shape with four sides), which has four floating point instance variables that correspond to the four side lengths: import math class Quadrilateral: definit__(self, ab,c,d): self.a = a self.b = b self.c = c self.d = d def perimeter (self): return self.a + self.b + self.c + self.d def area (self): def print("Not enough information") 1t (self, other): return self.perimeter () < other.perimeter()
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